Releases: overextended/ox_core
Releases · overextended/ox_core
v1.5.10
Features
- vehicle/parser: add events to listen to and transform vehicle data (Linden)
- vehicle: allow vehicles without entities (Linden)
- server: implement ban system (Linden)
- common/GetGroupPermissions: add export for group permissions (#247) #247 (Zoo)
- groups: get group active players (#9) (ESK0)
- clamp status values (#13) (ESK0)
- server/player: function for getting player from character id (#16) (andreutu)
- server/vehicle: add get all and filtering methods (#23) (andreutu)
- server/player: add last active group param to ox:setActiveGroup (#32) (mikigoalie)
- server/vehicle: allow specifying a custom plate pattern in GenerateVehiclePlate (#34) (andreutu)
Bug Fixes
- server/player: ensure date is a number on character creation (Linden)
- server/player: ensure player has a license (Linden)
- server/config: set callback timeout (Linden)
- server/vehicle: don't set stored as null unless entity exists (Linden)
- server/player: increase activeCount back when changing grade (#237) #237 (ANTOND.)
- server/accounts: set correct parameter count for transactions (Linden)
- lib/server: add GetVehicleFromEntity (#242) #242 (Zoo)
- server/groups: add restriction to setgroup command (#244) #244 (Marco)
- server/player: remove active count only when needed (#243) #243 (ANTOND.)
- remove vin from OxVehicle list (#246) #246 (Zoo)
- player/setgroup: remove player group upon group deletion (#1) (Zoo)
- server/vehicle: use partial VehicleProperties (#10) (andreutu)
- server/vehicle: use correct export for vehicle getters and add missing TS export (#6) (andreutu)
- server/vehicle: match CreateVehicle data type with internal function (#14) (andreutu)
- server/groups: convert hasAccount type to boolean (#15) (ANTOND.)
- server/player: increase activeCount when loading a character (#20) (ANTOND.)
- server/vehicle/parser: respect parseAll argument (#21) (ESK0)
- player/client: don't teleport player if custom character selection (#22) (andreutu)
- server/player: use correct charId in deleted character log (#31) (mikigoalie)
- server/vehicle: improve entity management during vehicle spawning (#27) (Kaan)
- vehicle: missing validation check in create vehicle instance (#36) (andreutu)
- server/player: tx revive to update isDead statebag (#38) (Maximus7474)
Code Refactoring
- vehicle/parser: handle invalid models and update to 3407 (Linden)
- vehicle/parser: clean up code and parse vehicles in batches (Linden)
- build: set build target to es2023 (Linden)
- vehicle/parser: use raw vehicle types (Linden)
- use bun instead of pnpm (ANTOND.)
Continuous Integration
- create-release: restructure and update versions (ANTOND.)
- add package version bump script (ANTOND.)
- create-release: use github app token (ANTOND.)
- create-release: bump version before running build script (#3) (ANTOND.)
- create-release: use npm trusted publisher (ANTOND.)
- create-release: use npm publish directly (ANTOND.)
- create-release: remove registry-url override (ANTOND.)
- create-release: use case sensitive git url (ANTOND.)
Chores
- install biome and format package (Linden)
- update dependencies (Linden)
- locales: add missing lt locales (#240) #240 (boostless)
- locales: update de.json (#235) #235 (enty)
- locales/es: add missing locales (#233) #233 (Benjamin Cortez)
- locales: update french locales (#232) #232 (Mryococo91)
- locales/tr: add missing locales (#231) #231 (HellPortal)
- update organization name (ANTOND.)
- bump version to v1.5.3 (github-actions)
- bump version to v1.5.4 (github-actions)
- locales/no: add Norwegian translation (#4) (Mats)
- locales/ro: add new ban locales (#7) (andreutu)
- locales/hu: add Hungarian translation (#8) (matehun00)
- bump version to v1.5.5 (github-actions)
- use bun instead of node (#11) ([ANTOND.](0360c01b2c5de171ac4d3298e02d9...
v1.5.1
v1.5.0
Features
- enable node22 (Linden)
- server/accounts: transaction events (#229) #229 (Skryptific)
- client/death: add blips for hospitals (Linden)
Bug Fixes
- client/death: map hospitals array (Linden)
Code Refactoring
- death: move hospitals to json file (Linden)
- client/death: reset isDead state on revive event (Linden)
Commits
- 3778c7f: v1.4.0 (GitHub Actions)
v1.4.0
v1.3.2
v1.3.1
v1.3.0
Features
- server/player: GetLicense and GetLicenses exports (#222) #222 (Skryptific)
- server/vehicle: ox:despawnVehicle event (#216) #216 (Skryptific)
Bug Fixes
- server/player: incorrect try-catch block (Linden)
- server/account: missing transaction reason causing db errors (#223) #223 (andreutu)
- server/vehicle: send vehicle properties on db creation (#220) #220 (andreutu)
- server/player: handle player loading errors and cleanup (#221) #221 (Subham PRO)
- server/player: validate group exists when adding/removing (Linden)
- server/vehicle: ensure vehicle.data is an object (Linden)
Code Refactoring
- server/db: timeout initial queries if pool is unresolved (Linden)
- server/player: return errors to client deferrals (Linden)
- db/config: force jsonStrings to false (Linden)
Chores
- update dependencies (Linden)
Commits
- 54d4d0c: v1.2.2 (GitHub Actions)
v1.2.2
v1.2.1
v1.2.0
Features
- server/player: load character gender by default (#200) #200 (Arlo Fonseca)
Bug Fixes
- server/player: remove group before removing active group (#196) #196 (ANTOND.)
- client/statuses: dont set status to default if status equal zero (#206) #206 (Ceeb)
- server/groups: update globalstate properly (#203) #203 (Ceeb)
- server/player: missing gender on createCharacter (Linden)
- server/ox_inventory: dateOfBirth (#202) #202 (Frowmza)
Chores
- locales: danish translation (#197) #197 (Geden420)
- locales: tr translation (#198) #198 (uyuyorum {um})
- locales: romanian translation (#199) #199 (andreutu)
- locales: spanish translation (#201) #201 (Diego Martín García)
Commits
- 5d81f40: v1.1.3 (GitHub Actions)