A co-op physics-based game where you play with two circles attached a fixed position away from each other, using a combination of spinning and movement to reach goals, with increasing levels of difficulty. Levels will focus on a variety of gimmicks which differ from level to level.
| Key | Action |
|---|---|
A / ← |
Roll counter-clockwise. Move rod counterclockwise while stuck. |
D / → |
Roll clockwise. Move rod clockwise while stuck. |
W / ↑ |
Stick to a sticky surface. |
esc |
Go back to level select screen. |
Blue Player is Player 1 (WASD)
Red Player is Player 2 (Arrow Keys)
| Name | Color | Behavior |
|---|---|---|
Stone |
Gray | Cannot stick, normal friction |
Dirt |
Mottled Brown | Can stick, normal friction |
Ice |
Striped Light Blue | Cannot stick, lower friction |
- Bach Davis (@staetyk | @schooltyk) - Code, Music, Sound Effects
- Nolan McCall (@hdhffkdj) - Artwork, Level Design